POURing ARIA into the HTML element specs

Carolyn MacLeod explains how accessibility considerations in the HTML specification connect developers to ARIA rules and accessibility API mappings. Explore how HTML elements, roles, states, and properties are mapped to support accessible web development and assistive technology.

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Pixels vs. Relative Units in CSS: Why it’s Still a Big Deal

Kathleen McMahon explains why the choice between pixels and relative CSS units such as em and rem still matters for accessibility. Learn how CSS units affect text scaling, responsive design, and users’ ability to control their browsing experience.

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<select> Your Poison Part 2: Test All the Things

In “<select> Your Poison Part 2,” Sarah Higley tests native select, combobox, and multi-select patterns with people using assistive technologies. The study shows why native selects generally provide the best single-selection experience, while custom controls require careful design and real-user testing.

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<select> Your Poison

Sarah Higley explores the challenges of building accessible custom select controls, comparing native <select> behavior across platforms with ARIA combobox and listbox patterns. The article examines semantics, keyboard interaction, multi-select, autocomplete, and the accessibility tradeoffs of custom UI.

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The Future is Now, So What About Tomorrow?

Melanie Sumner explores the future of digital accessibility, focusing on the tools developers need to build accessible websites more easily. She examines gaps in accessibility testing, developer tooling, semantic HTML, ARIA, and assistive technology, and challenges the industry to create better solutions.

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Game Accessibility and the Web

Matthew Atkinson explores game accessibility and the web, examining barriers faced by disabled gamers and how screen readers, HTML, WebAssembly, and browser accessibility APIs can make game interfaces more accessible. The article presents a practical approach to bridging games and assistive technology.

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Building an Accessible Bingo Web App

Cordelia McGee-Tubb explains how she built an accessible bingo web app with React and Firebase, using ARIA grids, keyboard navigation, toggle states, live regions, responsive design, and user testing to create an inclusive experience for keyboard, touchscreen, and screen reader users.

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POUR the Foundation First

Homer Gaines explains how the WCAG POUR principles, Perceivable, Operable, Understandable, and Robust, provide a foundation for digital accessibility. The article explores practical examples involving alternative text, keyboard access, clear forms, semantic HTML, and assistive technology compatibility.

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The Intersection of Markup, Content and Context in Accessibility

David A. Kennedy explores how HTML markup, content, and context work together to create accessible web experiences. Learn why semantic HTML, meaningful labels, form structure, alternative text, and contextual controls matter for people using screen readers and other assistive technologies.

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8 Weird Tips Accessibility Specialists Don’t Want You to Know!

Erik Kroes exposes 8 misguided accessibility tips with humor, challenging common assumptions about WCAG, ARIA, automated testing, focus indicators, accessible alternatives, and inclusive design. Learn why meeting technical requirements is only part of creating truly accessible digital experiences.

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Taking Accessibility Beyond Compliance

Dennis Deacon explores why WCAG Level AA compliance should be a starting point, not the finish line. The article examines headings, link text, focus indicators, abbreviations, and other areas where going beyond minimum requirements can create more usable and accessible digital experiences.

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Web Components and the Accessibility Object Model (AOM)

Léonie Watson explores the accessibility challenges of Web Components and how the Accessibility Object Model (AOM) could address them. Discover how AOM features such as default semantics, ARIA reflection, assistive technology events, and virtual accessibility nodes could make accessibility first-class.

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Accessibility and Inclusion with the World’s Most Popular Communication Tool: Email

In today’s article, Jason Rodriguez shares some best practices on creating more accessible and inclusive email campaigns, routinely ranked as one of the world’s most valuable marketing channels, yet very little work has been done to make it more accessible for under-represented groups.

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Mobilizing Android Accessibility At Airbnb

Diane Ko and Julia Fu explain how Airbnb scaled Android accessibility by building accessibility expertise across engineering teams. They share lessons on TalkBack, custom views, reusable components, accessibility training, automated enforcement, page titles, and testing with blind users.

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Accessible SVG Icons with Inline Sprites

Marco Hengstenberg explains how to create accessible SVG icons using inline SVG sprites. Learn when to label icons, hide decorative graphics, use ARIA attributes, and build reusable SVG symbols that provide meaningful information to screen reader users and other assistive technology.

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The “D” in the DOM

Anthony Jeffery explores how thinking of web pages as documents can improve accessibility. He explains how meaningful page titles and well-structured headings help screen reader users navigate content, while logical HTML provides a solid foundation for accessible web experiences.

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Congrats! You Just Received an Inaccessible Gift Card

Dennis Deacon examines how inaccessible gift card emails and redemption pages can exclude people with disabilities. He identifies common HTML and keyboard accessibility issues, including missing alt text, unassociated form labels, and inaccessible help content, then shows how simple fixes restore access.

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SVG, Icon Fonts, and Accessibility: A Case Study

Dennis Lembrée examines the accessibility of SVG icons, icon fonts, sprites, and images, comparing their strengths and limitations. Using Easy Chirp as a case study, he explores screen reader support, keyboard access, performance, styling, and the practical tradeoffs of each approach.

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