Devon Persing explores how organizations can build accessibility literacy by borrowing ideas from Dungeons & Dragons. Rather than expecting everyone to become an expert, teams can develop shared knowledge, collaborative processes, and role-specific skills that make accessibility part of everyday work.
accessible games
Game Accessibility and the Web
Matthew Atkinson explores game accessibility and the web, examining barriers faced by disabled gamers and how screen readers, HTML, WebAssembly, and browser accessibility APIs can make game interfaces more accessible. The article presents a practical approach to bridging games and assistive technology.