Game Accessibility and the Web

Computer games are a big deal: they are part of our culture, they provide and can promote social inclusion, they can educate (from encouraging and supporting player creativity through making modifications and new game levels, to being used as teaching aids) and they are a hugely popular means of recreation. Just as with other walks […]

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Accessibility and Inclusion with the World’s Most Popular Communication Tool: Email

In today’s article, Jason Rodriguez shares some best practices on creating more accessible and inclusive email campaigns, routinely ranked as one of the world’s most valuable marketing channels, yet very little work has been done to make it more accessible for under-represented groups.

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A New Day: Making a Better Calendar

Gerard Cohen explores how to build accessible and usable calendar widgets. He covers efficient date selection, keyboard navigation, semantic controls, accessible labels, screen reader feedback, and responsive design, offering practical guidance for creating better calendar experiences for everyone.

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Accessible SVG Icons with Inline Sprites

Marco Hengstenberg explains how to create accessible SVG icons using inline SVG sprites. Learn when to label icons, hide decorative graphics, use ARIA attributes, and build reusable SVG symbols that provide meaningful information to screen reader users and other assistive technology.

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Stories from the Trenches: What I’ve learned from Working as a Blind Developer for a Sighted Dev Team

Florian Beijers shares his experiences as a blind developer on a sighted development team, exploring employment, screen readers, inaccessible developer tools, productivity challenges, workarounds, and the importance of building more inclusive technology that enables developers with disabilities to thrive.

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Giving Back to the Community

Mike Gifford challenges accessibility professionals and developers to give back by improving accessibility in open source projects. He explains how contributing to issue queues, testing software, sharing expertise, and advocating for users can help make accessibility the default across the web.

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Congrats! You Just Received an Inaccessible Gift Card

Dennis Deacon examines how inaccessible gift card emails and redemption pages can exclude people with disabilities. He identifies common HTML and keyboard accessibility issues, including missing alt text, unassociated form labels, and inaccessible help content, then shows how simple fixes restore access.

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Accessibility Testing Tools for Desktop and Mobile Websites

Paul J Adam reviews accessibility testing tools for desktop and mobile websites, including WAVE, aXe, a11yTools, tota11y, and HTML_CodeSniffer. He explains how automated tools complement manual keyboard and screen reader testing to identify accessibility issues earlier.

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How to Build a Cloud-Hosted Accessibility Testing Windows Computer using Amazon WorkSpaces

Eric Bailey explains how to build a cloud-hosted Windows computer with Amazon WorkSpaces for accessibility testing. The guide addresses barriers to Windows access, explains why browser testing services may be insufficient, and provides step-by-step instructions for creating a virtual accessibility testing environment.

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SVG, Icon Fonts, and Accessibility: A Case Study

Dennis Lembrée examines the accessibility of SVG icons, icon fonts, sprites, and images, comparing their strengths and limitations. Using Easy Chirp as a case study, he explores screen reader support, keyboard access, performance, styling, and the practical tradeoffs of each approach.

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Writing Automated Tests for Accessibility

Marcy Sutton explains how automated accessibility testing can strengthen development workflows, prevent regressions, and free teams for complex testing. She explores unit and integration tests, keyboard interactions, axe-core, and why automation must complement manual and user testing.

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WCAG 2.1 and Silver (AG): What is Next for Accessibility Guidelines

Glenda Sims explores the development of WCAG 2.1 and the emerging Silver Accessibility Guidelines, explaining how proposed updates address gaps in mobile, low vision, and cognitive accessibility, while offering insight into the future of digital accessibility standards.

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A Developer’s Guide to Better Accessibility

Melanie Sumner and Sean Massa explain how developers can build more accessible web applications through semantic HTML, appropriate ARIA, keyboard support, accessible names, automated testing, and screen reader testing, while integrating accessibility into their teams and development communities.

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Providing Alternate Content for Screen Reader Users

Sam Joehl explores techniques for providing equivalent content to screen reader users when visual information lacks a direct programmatic alternative. The article covers visible alternatives, ARIA, visually hidden text, and choosing appropriate techniques to create more accessible web experiences.

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5 Common Misconceptions About Web Accessibility

Melanie Myers examines five common misconceptions about web accessibility, including who benefits, whether it affects functionality, how much time it requires, whether it is optional, and whether accessible websites can still be attractive and engaging.

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The Three Developers and the Insightful User Tester

Scott O’Hara uses a Three Little Pigs-inspired story to show how developers can create accessibility barriers through poor HTML, CSS, JavaScript, and ARIA choices. He highlights semantic HTML, keyboard access, accessibility testing, and learning from users with disabilities.

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